AI Insights · Timothy · March 2022
Top 5 Sports Games in Uruguay: Q1 2022 Performance Insights
Discover the performance trends of the top 5 sports games in Uruguay during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top sports games in Uruguay showcased a variety of performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at how the top 5 sports games fared during this period, based on data from Sensor Tower.
Football Rivals: Soccer Game from Green Horse Games Srl saw an interesting trajectory in weekly revenue, starting at approximately $2.2K at the end of December and peaking at $7.1K in mid-January before stabilizing around $2.6K to $3.4K towards the end of March. Weekly downloads had a notable spike to 251 in late January but generally hovered around 50 to 160. Weekly active users started at 2.7K and saw a peak of 3.6K in late January, then fluctuated between 2.0K and 3.0K for the rest of the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced a steady increase in weekly revenue from $988 at the end of December to a high of $3.5K in early February, before settling around $1.7K to $2.7K by the end of March. Weekly downloads showed strong performance, peaking at 4.4K in mid-January and maintaining a consistent rate around 3.3K to 3.7K. Active users remained robust, starting at 52K and fluctuating slightly between 49K and 55K throughout the quarter.
8 Ball Pool™ from Miniclip.com had a relatively stable weekly revenue, ranging from $1.1K to $1.8K. The game maintained a solid weekly download rate of around 3.3K to 4.3K, with slight variations. Active users were consistent, starting at 52.7K and staying around this figure throughout the quarter, indicating a steady user engagement.
Top Eleven Be a Soccer Manager by Nordeus showed a varied revenue trend, starting at $1.7K, dipping to $858 in late January, and ending at $1.7K in March. Downloads fluctuated, peaking at 1.1K in mid-February before dropping to around 300-800 towards the end of the quarter. Active users started at 4.9K and saw a peak of 5.9K in mid-February, with a slight decline towards the end of March.
eFootball™ 2024 by KONAMI had a consistent revenue pattern, ranging from $492 to $1.3K, with a peak revenue of $1.2K at the end of March. Weekly downloads were relatively stable, fluctuating between 740 and 1.4K. Active users showed a slight decline from 46.3K at the end of December to around 42K by the end of March, with occasional peaks and troughs.
For more detailed insights and data, visit Sensor Tower.